CIRRUS is a Nordic-Baltic network of Art and Design higher education. There are 21 excellent art and design schools from the Nordics and the Baltics in the circle of this cooperation. The central activities of the partner institutions are art and design, including innovative activities, technical development and artistic practices.

CIRRUS express in Lithuania: Animation and Space. October 23 – 25, 2017

CIRRUS intensive workshop “Animation and Space – a blender’s guide to meshes in real-time video” in Klaipeda

The Faculty of Klaipeda (Vilnius Academy of Arts) are  hosting joint Cirrus workshop “Animation and Space – a blender’s guide to meshes in real-time video.”

1,5 ECTS
CIRRUS seats: 3
CIRRUS grant: 330/660 (Iceland) travel + 70 EUR weekly allowance

Klaipeda (Daržų st.18), Lithuania
October 23 – 25, 2017 (arrival October 22nd, departure October 26th)

During this workshop students will get an insight into using blender as a formidable open source alternative to programs that are either vastly expensive or that are only available through subscriptions that bind the user to a product and that create long term costs that are problematic for artists to deal with in their professional life. While blender offers a huge spectrum of possible areas to work in we would focus on the specifics of combining real world with animated elements, thus providing a tool for design and fine art students to work with on future projects that are either study related (ie film projects in the area of animation) or wider set (ie creating visuals for architectural or sculptural applications).

In the three days of our visit we’ll provide the basic set of skills for using blender on any computer system students bring to the class, showing step by step the different stages of creating a scene, integrating video layers, working with tracking systems and so on.

Emphasis is put on working phases that offer ample time for students to transfer the shown steps to their own project.

3 students will be selected from Cirrus network partner schools.

The workshop are open to students from disciplines: all artistic disciplines

Every participating student should bring his/her own computer. The most recent version of blender should already be installed (www.

Level: BA students
The teachers of the workshop are: Oliver Wetterauer (Teacher, Digital Media, Fine Art) and Volker Menke (Teacher, Digital Media, Architecture) State Academy of Art and Design Stuttgart.

Applications should include your name, surname, home school, study year and level, a motivation statement (max 250 words), a link to your portfolio and CV and phone number.
All applications should be sent to

Deadline to apply: October 2, 2017
Decisions on selection are announced by October 9, 2017

About lecturers

Oliver Wetterauer. Since Oliver Wetterauer got a  degree of Arts in Fine and Performing Arts in 1995 he had a teacher position Media lab of the fine arts at the department Stuttgart Art Academy (Staatliche Akademie der Bildenden Künste Stuttgart). O.Wetterauer participates at the Art exhibitions constantly. He also gives lectures around the world: the University of Southampton Winchester School of Art, the Iceland Academy of the Arts, Eugeniusz Geppert Academy of Art and Design in Wroclaw, the Eesti Kunstiakadeemia Tallinn and many more. 

Volker Menke. Since Volker Menke got a degree at University of Applied Sciences, Civil Engineering in 1999 he had a position scientific Assistant: Labor für Bauinformatik (laboratory computer science for civil Engineering), Detmold 1999-2000. Since 2000 V.Menke has a teacher position at the Architecture department Stuttgart Art Academy (CAD Labor für Architektur at the Staatliche Akademie der Bildenden Künste Stuttgart).

You can find additional information about lecturers here:

 Workshop “Animation and Space – a blender’s guide to meshes in real-time video” timetable


Monday 23 rd

10 am – 12 pm Presentation of the workshop / modelling
12 pm – 13 pm break
13 pm – 17 pm modelling 2 / materials

Tuesday 24th

10 am – 12 pm modelling 3 / materials and textures
12 pm – 13 pm break
13 pm – 17 pm textures 2 / rigging / animation 

Wednesday 25 th
10 am – 12 pm camera tracking – guided
12 pm – 13 pm break
14 pm – 17 pm individual small project with camera tracking